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Author
Series
Trapped in a video game volume 3
Accelerated Reader
IL: MG - BL: 4.3 - AR Pts: 2
Formats
Description
After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of being in the game, but pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they cannot leave the game.
5) Video games
Author
Formats
Description
"We're spilling the tea on the latest trends. Curious about the lives of influencers? Want to know more about esports or game streaming? Read more to be in the know. This high-interest series is written at a low readability to aid struggling readers. Each book includes educational sidebars, throwback biographies of "OG" influencers, fast facts, and social media challenges, as well as a table of contents, glossary of keywords, index, and author biography"--...
Author
Series
Accelerated Reader
IL: MG - BL: 5.5 - AR Pts: 1
Formats
Description
"Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included."--
Author
Formats
Description
His whole life, all Markus Persson wanted to do was create his own games. Create his own games and get rich. Then in 2009 a strange little project of his quickly grew into a worldwide phenomenon and, in just a few short years, turned its maker into an international icon. Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age--improbable success, fast money, and the power...
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Series
Formats
Description
" Minecraft is known as a platform for creativity, and with mods, players can take their gaming experience to another creative level. Mods, short for "modifications," are any software that change Minecraft's original content. Mods can make minor changes or change the entire world--it's all up to the player. Screenshots show mods in action, while STEM and coding sidebars round out the content"--
Author
Series
Formats
Description
Why do people build with arches? Why do we use stone in some places and wood in others? What's a foundation? How do you plan a road or construct a bridge? The answers to these questions can help gamers in Minecraft and in the real world! Through building their own structures and systems in Minecraft, young readers and gaming fans will learn about the past and present of human engineering, with a vision toward the future.
Author
Formats
Description
"You've got your dream job--making video games. You have a great project, great designs, and clever controls. One morning, you get a call from your producer. Turns out that wall-jumping trick won't work because the artists don't have time to design a separate animation just for the plumber to move that way. Also, your lead designer keeps micromanaging the programmers, which is driving them crazy. Your E3 demo is due in two weeks, and you know there's...
16) Nintendo
Author
Series
Accelerated Reader
IL: MG - BL: 4.3 - AR Pts: 1
Formats
Description
"Engaging images accompany information about Nintendo. The combination of high-interest subject matter and narrative text is intended for students in grades 3 through 8"--
Author
Description
Provides readers with tips, techniques, and strategies for Minecraft, including how to find resources, make a shelter, create tools, and defend against monsters.
You're alone in a mysterious new world, full of hidden dangers. You have only minutes to find food and shelter before darkness falls and the monsters come looking for you. What do you do? The official Minecraft essential handbook might just save your life. Learn how to find resources; make...
Author
Series
Formats
Description
What does the 13,000-year-old mancala game have in common with today's Minecraft ? They both require logic, critical thinking skills, and creativity! In Video Games: Design and Code Your Own Adventure, readers discover that the video games they play today have their roots in the games kids played in the deserts of Ancient Egypt, and they'll learn how to design their own games from the initial idea to the final blips on the screen. Video games are...
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