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3-D printing allows for the creation of nearly any type of object, from an entire house to a human organ. Now with makerspaces, collaborative engineering workspaces, virtually anyone can utilize these printers to make anything they can dream up. This title shows young people just how. With information on where to find makerspaces in their local community to the latest types of 3-D printers available, this resource grabs the interest of engineering-minded...
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This title aimed at sixth-grade-level readers will explain how CNC milling complements the other processes completed in a Fab Lab and where a CNC milling machine operator fits as a maker. The many sources for further reference fulfill Common Core Standards by offering a means through which readers may draw on information from multiple print or digital sources, demonstrating the ability to locate an answer to a question quickly or to solve a problem...
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Makerspaces are places designed to inspire creativity and collaboration. In Code It! Programming and Keyboards You Can Create Yourself, kids will make a computer key out of a banana and use popular software programs to code music, game characters, and more! Step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace. Aligned to Common Core Standards and correlated to state standards....
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This text provides readers with an exploratory lens into the general world of the Fab Lab with an in-depth focus on two specific types of machinery: laser cutters and engravers. These machines give users the unique opportunity to create through the removal of material from its source. Included for readers are hands-on tips and tricks for operating laser cutters and engravers, providing a variety of projects for every experience level, all the while...
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"This plugged-in title helps readers navigate the sometimes-complex world of electronic innovation. Young readers can explore this exciting and popular field by learning the basics of electronic circuits and how electronic components work, which they can then apply to an idea of their own. They will be able to create their project using everyday materials and easy-to-understand computer elements. Important electronic innovators and their creations...
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"From high-powered cameras to smartphones, photography is a popular and accessible interest of many individuals today. This title helps young photographers explore the history of this important art, and the pioneers who innovated and created some of the world's most notable cameras and photos. Readers will learn about lenses, filters, composition, and lighting. They will also be encouraged to create their own photography projects using different styles...
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"This interesting title unfolds the art and science of paper engineering. Readers interested in crafting and designing patterns and structures will be inspired to create "Maker" projects using paper--a medium readily accessible to any classroom or library. Kids will learn about popular trends and possibilities in paper engineering, and how great engineers in many different fields often visualize and create their most amazing projects in paper models...
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Makerspaces are places designed to inspire creativity and collaboration. In Move It! Projects You Can Drive, Fly, and Roll, kids will make a mini helicopter fly from a circuit-controlled helipad, build a motorized LEGO car, and more! Colorful step-by-step photos bring each project to life. Techniques and tips help troubleshoot and use the materials within the makerspace.
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"Young makers will discover their limitless potential with this Super Simple DIY title. Kids will explore Make a Race Car Your Way! to imagine their own race car. Maybe one that is pushed by a balloon or pulled by a magnet? Then they will use makerspace tools and learn how to get inspired, problem-solve, and collaborate with others as their race car comes to life" --
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